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Tim Lenz | Archive | Email |  
Staff Writer


Improve Your Draft By Learning From The Past
7/23/04

It's getting to be that time of year again, and the excitement is starting to build. The time spent preparing for the draft in your respective league(s) should now be starting to rival (or even exceed) your SportsCenter viewing - at least if you want to win.

Leading up to the draft, each person has their own way to prepare. Some pick up Charpentier's and follow his advice, just kind of winging it for when to select different player positions. Others use the pre-compiled cheat sheets and draft tools from the myriad of magazines and/or web sites available (FFToday's own Cheatsheet Compiler & Draft Buddy are excellent choices, by the way). Still others build spreadsheets and use them to guide their drafting strategy. Whatever works for you is fine, but there is a best way to approach the draft.

Last year's draft will serve as the foundation for this discussion. I'll look at the good picks, bad picks, and missed picks. I'll look at how to predict the overall nature of the draft, and how that can be useful when determining which player to pick and when. I'll also look at the successes and failures from last year and see how to identify similar situations this year. By analyzing last year's draft, you'll learn how to improve this year's draft and avoid making the same mistakes.

Some Background Info
The analysis here can be applied to any league structure, but I'll use the results from a league I'm in to guide this discussion. A quick summary of the league rules:

  • twelve teams
  • thirteen roster spots
  • basic scoring with tiered performance bonuses
  • start 1 QB, 1 or 2 RB, 3 or 4 WR/TE, 1 PK
There are two main pieces of data from last year that I'll use for this analysis: the draft, and player fantasy scoring. I'm going to predicate all of the following discussion on fantasy scoring as filtered through a standard value-prioritized ranking (VPR) system. The overall rankings generated with the VPR are different from a simple decreasing sort of the scores. This is because players are ranked by their relative worth rather than by the number of points they score. This is a method that quantifies a lot of the intuitive heuristics used for drafting: wait until the end of the draft to pick a kicker; grab a stud running back; wait a while to take a quarterback.

First, let's see how the ranked list is generated from last season's final overall rankings.

Initially, each position is considered individually. Let's look at QBs as an example. All of the QBs are ranked according to the number of points scored last year. Then, I subtract the points scored by the 12th ranked QB from every score. This gives a relative worth for QBs based on the "starters" for each team. Finally, I add in the standard deviation among the scores for the top 12 QBs. This adds in a measure of how quickly the talent falls off for QBs: a small deviation indicates that most of the QBs had nearly the same score; a large deviation indicates that there were only a few QBs who scored well. In the first case, the choice of QB isn't as important because there are several similarly ranked players. In the second case, QBs are more important as there is a premium on the top ranked players. This then gives an ordered list of QBs that has an overall value embedded within it.

I apply the same method to each position, the sole exception being that WR and TE are considered simultaneously. That's because there's no difference between the two positions in the scoring system under consideration. For each position, the value of the worst starter is subtracted (e.g., 18 for RB, 42 for WR/TE). Now, all of the positions can be compared. The result is an ordered list that takes into account the importance of each position in this scoring system.

How can this method be extrapolated for use in predicting scoring for the coming year? Extending the method to guide this year's draft selections relies upon less concrete data than the previous year's statistics. There is, obviously, a certain degree of uncertainty involved in predicting how well each player will do this year. There is a method for this prediction as well.

Now I'm not going to give away all of my secrets, but I'll at least outline the method for you. I predict the statistics for each player and then calculate fantasy points from those statistics (you can use publicly available projections instead, if you wish). Additional considerations are the percentage of a team's offense (for each position) that player scored the past year and intangibles for the coming season for both the player and the team for which he plays. These are combined with the raw prediction to get a more 'accurate' value for the coming year. Granted, this isn't an exact science, but it does permit the generation of a draft list that is based on the relative worth of each player, regardless of position.

Now with all of that said, let's move on to the analysis of last year's draft.

Summary of Last Year's Draft
The table below shows the distribution of players taken in each round of the draft, by position. Pretty much everyone bought into the "grab a stud RB" heuristic, as there were 22 RBs taken in the first three rounds. After that, the run on receivers started, with 58% of all picks in rounds three through seven being receivers. For QBs, a few were picked each round after the first, with everyone finally getting their starter by the end of the seventh round.

Players Taken per Round, By Position
Pos 1 2 3 4 5 6 7 8 9 10 11 12 13 Tot
QB 0 2 2 2 2 1 4 3 2 3 1 0 2 24
RB 9 10 3 1 2 4 2 5 3 3 4 0 6 52
WR 3 0 7 8 8 6 6 4 5 2 4 5 3 61
TE 0 0 0 1 0 1 0 0 0 2 0 0 0 4
PK 0 0 0 0 0 0 0 0 2 2 3 7 1 15

If the distribution of players taken by position in this table is compared with the number of players at each position that shows up in the VPR listing of last year's stats, there are some interesting differences. In that listing the break-down was:
  • QB - 12
  • RB - 29
  • WR - 77
  • TE - 18
  • PK - 20
If somehow the guys in my league were prescient enough to know how the season would play out, they could have used these distributions as guidelines for drafting players. In that case, half as many QBs would be drafted, twenty three fewer RBs would be picked, sixteen more WRs would be picked, fourteen additional TEs would be picked, and five additional PKs would be picked. Some of this is actually intuitive given the rules of this particular league, as the league includes more WRs/TEs than RBs in the starting lineup (either 4:1 or 3:2, depending), and therefore there are more WRs who can score. In this league, there's a lot more value in loading up on WRs and TEs than RBs.

More Details About Draft Predictions
The previous comments aside, in order to do well in the draft it pays to be able to predict how it will develop. No one can really stick by the exact breakdown of players in the VPR listing discussed above as they've got rosters to fill and contingencies (e.g., bye weeks, handcuffing) for which to plan.

By examining the number of players taken by position (as above) for each of the past three years, we can project how many players will be taken by position in this year's draft. The table below shows these numbers. Nothing fancy here, just simple averaging. It works, too.

Number of Players Drafted by Position per Year
Pos 2001 2002 2003 2004
QB 22 21 24 22
RB 50 48 52 50
WR 61 61 61 61
TE 6 7 4 6
PK 17 19 15 17

Taking this breakdown of players and then averaging the VPR values for the corresponding number of players at each position, we can arrive at an average VPR ranked draft. The figure below shows this draft. Interestingly enough, the resulting graph of draft value vs. draft number is a straightforward logarithmic curve. This correlation can be used to predict the value for each pick in this year's draft. Such a correlation is especially useful for judging whether to trade draft picks and such.



Of course, you can only do this kind of analysis if you have access to the last couple of years of data for your league. But if you do, it's quite helpful. Don't be afraid to ask your commissioner for the data; odds are that they've got it squirreled away somewhere.

If everyone were to redo last year's draft using the VPR listing of players' final stats, picking the best player with each pick, this curve would be reproduced. This is actually good practice to revisit the draft and figure out which picks should have been made and when. Practice makes perfect, and all that.

Now that I've covered the generalities of draft analysis, the next thing to look at are some specifics. In Part 2 of this article, I'll look at specific examples from last year's draft.

Part Two