| 8/16/07
 
 
  As 
              Dick Vermeil showed 
              us, and more recently Michael Irvin, there is crying in football. What about fantasy football? Is there crying in fantasy football? 
                There's heartbreak, jubilation, frustration, good fortune, second-guessing, 
                and hopefully at the end of the day, triumph. Tears? I've never 
                shed a tear. (Swearing is a whole different story.) There is in 
                fact, no crying in fantasy football. At draft time though, there 
                are tears. I mean, Tiers. And these Tiers are going to 
                set you up, with a little good fortune, on the path to triumph. What Is Tiering? Tiering is the concept of grouping players together on a cheatsheet 
                who have similar projected performance. Since I wrote my 
                first article about tiering back in 2004, many more people 
                have written about it and it has become a commonly used strategy 
                by fantasy players. However, that 2004 article is still the article 
                I refer more people to than any other fantasy football article 
                by a long shot. Why? Because obviously many people still don't 
                know what it is, and Tiering is that good. Grouping players converts an otherwise typical cheatsheet in 
                which players are ranked 1, 2, 3, 4, etc. to one that shows where 
                the significant drop-offs in performance are expected at each 
                position. Tiering highlights that there are X number of players 
                at a position in Tier 1 (the top tier), Y players in Tier 2 (next 
                tier), etc. so you can judge whether a position has good quality 
                depth, or not so good quality depth. The significance of this should be obvious. Positions that have 
                shallow depth, you need to go after earlier in your draft, or 
                pay more for at auction. Positions where there is deep depth, 
                you can wait on until later in the draft. Players in the same 
                tier represent players who you should be more or less indifferent 
                about. Of course everyone has preferences about players, but if 
                I feel Jon Kitna is essentially a wash in points with Drew Brees, 
                and Kitna can be acquired 2+ rounds later than Brees, I should 
                be much better off having acquired Kitna. I've used the earlier 
                picks when I passed on Brees, on better, higher tier players at 
                other positions. The end result? Again, this should be obvious: You will have 
                a much stronger team to go battle with this season against your 
                competition.
 Creating Tiers
 To create tiers, there are two steps. The first is purely mathematical. 
                It involves calculating drop-offs based on the projected fantasy 
                points that helped develop the initial player rankings on your 
                cheatsheet. The second step is more subjective. It involves re-ranking 
                some players after being pushed through the projections, based 
                on risk, upside, etc., and also adjusting the tiers as you feel 
                are appropriate, based on your own judgment. For the mathematical step, the calculations are pretty straight 
                forward. This is all automated in the Cheatsheet 
                Compiler, but to do it yourself, all you need to do is decide 
                on a number at which point you think there is a significant enough 
                drop-off to warrant a new tier, deduct it from the projected fantasy 
                points of the top ranked player at a position to calculate the 
                Tier 1 lower limit, and draw a line under the last player who's 
                projected fantasy points are within the lower limit. Then repeat 
                the same process for the next tier, and the next, working down 
                the rankings for each position. In a typical standard performance scoring system (1 per 20 passing 
                yards, 1 per 10 rushing or receiving yards, 4 to 6 points per 
                TD) I find 20 fantasy points works well, or 1.25 fantasy points 
                per game. Here is an example cheatsheet based on FF Today's default 
                scoring. The Tiers are indicated by the dotted red lines using 
                20 fantasy points.
   
 This looks pretty good before we even make any adjustments. Peyton 
                Manning is in a QB class by himself, as is LaDainian Tomlinson 
                amongst RB. For QB, Tier 2 is maybe a little wide. Typically people 
                would have Bulger, Brees, Palmer and Brady separated from the 
                others based on them having lower risk.
 The RB after LT go into a group of 3: 20+ TD potential guys as 
                Tier 2, another 3: all the tools but some uncertainty as Tier 
                3, and then a much deeper RB tier of 9 players who have been picked 
                very interchangeably in the drafts I've looked at and participated 
                in, as Tier 4. There isn't a lot of consensus about the top receivers this year, 
                other than thinking any of those first 6 could arguably land in 
                the #1 WR spot. This is Tier 1 for WR. Then 8 WR make up Tier 
                2 who have generally been consistently good, followed up by a 
                similarly deep Tier 3 where the players have a few more warts, 
                like Chris Chambers, or concerns of being a one-hit wonder, like 
                Marques Colston. As for picking 20 as the magic number, there is not a hard rule 
                on this because different fantasy scoring systems will yield different 
                results. To assess what is right for you, pick a number like 20 
                and push the calcs. Then review the tiers and see if they provide 
                a reasonable distribution of players as analyzed above. Can you 
                reasonably make a case that the bottom guy in a tier has the same 
                ballpark expectations for the season as the top guy in the same 
                tier? Is there a noticeable drop in talent, opportunity, upside 
                or risk from players in one tier to the next? If yes, then you 
                likely have your tiers at or pretty close to where you want them. Remember at this point you don't need to agree with where every 
                single tier line falls. There can be some finessing if you like. 
                In this case, I do think Tier 2 for QB is a bit wide. I'm going 
                to cutoff the second tier between Kitna and Tony Romo. I'm also 
                tempted to re-rank Rivers, Roethlisberger and Leinart ahead of 
                Favre, and create a new tier between Leinart and Favre. I like how the top 3 tiers are set out at RB. I disagree with 
                Mike Krueger's projections of Travis Henry, thinking they are 
                a bit low. I'm moving him up to the 11th spot on my sheet, McGahee 
                12th and Bush 13th, and mark a tier line under Bush. The WR rankings I'm going to leave as is. Here is the revised 
                cheatsheet:
  
 Even after my adjustments, there will be some questioning of why, 
                for example, Mark Clayton is not in the same tier as Larry Fitzgerald 
                when there is only 3 fantasy points difference between them? That 
                isn't the way to look at it. We don't focus our attention on the 
                specific player names and fantasy points at this stage. I could 
                have in fact taken the fantasy points out of this cheatsheet.
 What we need to focus on now are the groupings of players. By 
                accepting a tier line there, I'm saying there is a significant 
                enough difference between expectations and risk of the players 
                in Tier 2 (Fitzgerald's tier) and expectations and risk of players 
                in Tier 3 (Clayton's tier) to warrant them being in separate groups. 
               Since these are my rankings, then I should be able to make similar 
                assessments at each place I've marked a new tier. Now my tiered 
                cheatsheet is complete, let's draft.Theory Meets Reality 
 
  Here 
                is a situation I faced recently in a keeper league draft. Marc 
                Bulger is sitting all alone as a Tier 2 QB, while the RB position 
                has been depleted down to players ranked in the 20s. I could use 
                another RB. I don't have a starting QB either, but I usually love 
                waiting on the QB position until late.
 As tempting as it is to add potential TD machine Marion Barber 
                here, relying on my tiers, Bulger is the pick. Taking Bulger now 
                enhances the whole starting lineup much more than Barber or the 
                other RB in his tier. Bulger not only provides a clear advantage over the other teams 
                in the league that still need to draft a QB, but also playing 
                the odds, one of the RB could likely be available at my next pick. 
                It may not be Barber, but the way my tiers are laid out, drafting 
                Tier 2 QB + Tier 6 RB is clearly better than drafting Tier 6 RB 
                + Tier 3 QB. When you put tiering into practice, then you're going to apply 
                that same analysis across all positions and with each pick. The 
                overriding idea to keep in your head will be, draft from higher, 
                shallower tiers, and wait on lower, deeper tiers. Note a player's 
                Average Draft Position ("ADP") and estimate how the 
                tiers should look (what players should still be available) at 
                your next pick. Do all this, and making the right draft picks 
                becomes much clearer. One of the subtle advantages of tiering is that is forces you 
                to stay flexible, rather than locking into drafting certain positions 
                in set rounds. Staying flexible will help you react appropriately 
                to the draft as it unfolds in front of you. You never know what 
                curveball a draft or auction might throw at you. If an amazing 
                value falls to you, tiering will identify it immediately, and 
                having stayed flexible, knowing this is the best pick on the board, 
                you will be sitting pretty. Much better than the guy next to you 
                who just selected his 4th RB in his first 5 picks. Recap Tiering helps you pull as much value off the board as you can 
                with each draft pick, which will ultimately result in building 
                the best possible team. It removes the tendency to get locked 
                into drafting certain positions at each pick, and instead helps 
                you take a tactical approach to the draft making the best picks 
                based on what is transpiring around you (other picks that are 
                out of your control). The decisions are not difficult. There are not any complex formulas 
                you need to complete before proceeding further. The setup is straight 
                forward and all done beforehand, so under typical live draft conditions 
                you should have plenty of time to analyze your options, make your 
                decision, and call out your pick. At the end of the day, a draft or auction off a tiered cheatsheet 
                will outperform a non-tiered positional cheatsheet, and almost 
                certainly an overall ranking list. The drafter using tiers gets 
                the most bang for his buck with each draft pick, while the drafter 
                oblivious of the advantage of tiers is very likely overpaying 
                for players as early as the 3rd round, and then paying for it 
                in a cumulative effect throughout the draft as they fill in other 
                positions on their roster. Take control of your draft. Tier it 
                up, baby!
 |